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Jonathan van Immerzeel

Technical and Environment Artist

Creating Landscape and Lighting for Narrative-Adventure Game Lake

Jonathan van Immerzeel talked about the work process behind Lake, a narrative-adventure game about a postal worker, explained how the landscape was made in World Creator 2, and shared what he learned while working on vegetation.

Jonathan van Immerzeel

May 10, 2022

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Stylized Water Shader in Unity

Jonathan van Immerzeel, also known as Staggart Creations, talked about his lovely Stylized Water Shader and the way water shaders can be set up in Unity.

Jonathan van Immerzeel

May 01, 2019

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Unity Shaders for Stylized Scenes

Jonathan Van Immerzeel from Staggart Creations talked about some amazing tech that allows creating incredible scenes in Unity.

Jonathan van Immerzeel

Sep 26, 2017

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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