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Gamedev

Breaking Stereotypes: About 50% of Gamers Are Women

As the world of gaming continues to evolve, its demographic landscape is also changing. Let’s look at how women are making their mark in the gaming industry.

Anna Librekht

Aug 30, 2024

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Monthly Sales of Indie Games Consistently Exceed $3M

2024 is witnessing an unparalleled surge in the popularity of indie games, marking a distinctive shift from the long-standing dominance of AAA titles.

Alena Ivacheva

Aug 22, 2024

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A $24b Market: Why Do Game Studios Pay Influencers

The value of the global influencer market has tripled since 2019, reaching $21.1 billion in 2023. Let’s dive deeper into aspects of this promising industry.

Irina Ignatova

Aug 15, 2024

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Developing a Rogue-Lite Survival ARPG in Unity Using Spatial SDK

The developer of Crowgue, an indie rogue-lite survival action RPG, has shared with us how they worked on this project using Unity-powered Spatial SDK for the Wolves Den game jam, from production to preparing the pitch.

Shroudy Software

Jun 03, 2024

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Exclusive: Tiny Glade Developers Discuss Bevy, Proceduralism, Publishers & Cozy Games

To celebrate the release of Tiny Glade's demo version, Pounce Light's Anastasia Opara and Tomasz Stachowiak have joined 80 Level to discuss the game's history, proceduralism, Bevy, Rust, self-publishing, and the "cozy games" genre.

Pounce Light

May 30, 2024

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Creating an Action Comedy Game with AccuRIG Realtime Tools

The Get Slapped team explained how Reallusion's tools help bring their upcoming slap-stick action comedy arena to life.

The Get Slapped Team

May 03, 2024

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Exclusive: Developers of 1930s-Style FPS Mouse on Art Style, Unity & Violence in Games

80 Level sat down with Fumi Games' Mateusz Michalak and Maciej Krzemień, who discussed Mouse's recent gameplay trailer, explained why they chose the Unity engine, elaborated on the game's rubber hose art style, and shared their opinion on violence in video games.

Fumi Games

Apr 24, 2024

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Histera on Developing a Multiplayer First-Person Shooter Game in Unity

StickyLock Games' Jamel Ziaty has offered an exclusive behind-the-scenes look at the studio's upcoming FPS Histera, explaining how Unity's DOTS and Unity Gaming Services help the team set up the game's multiplayer component.

Jamel Ziaty

Mar 28, 2024

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Light Brick Talks LEGO Builder's Journey's Development & Unity's visionOS Support

Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.

Mikkel Fredborg

Mar 22, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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