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Matt Newell

3D Artist

Lushfoil Photography Sim: Developing a Photorealistic Game in UE5

3D Artist and Game Developer Matt Newell shared his artistic journey, discussed the development process behind Lushfoil Photography Sim, spoke about the game's environments and mechanics, and explained why he partnered up with Annapurna Interactive.

Matt Newell

Jul 25, 2023

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Developing a UE5-Powered Umbrella Shader for an Upcoming Game

Matt Newell shared the working process behind the recently-presented realistic umbrella shader, made in Unreal Engine 5 for Lushfoil Photography Sim.

Matt Newell

Oct 13, 2022

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Recreating an Australian Coastal Landscape in UE4

Matt Newell shared a breakdown of another interactive exploration project Castle Rock Beach made in UE4 with the help of Megascans.

Matt Newell

Jan 11, 2021

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Recreating Kyoto’s Red Gates in 3D

Matt Newell did a breakdown of his mesmerizing explorable project Kyoto made in UE4. You can download the scene here and experience it in VR if you have a headset.

Matt Newell

Sep 09, 2019

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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