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Jonathan Benainous

Senior Environment Artist

Material Production for Assassin’s Creed Odyssey

Jonathan Benainous kindly shared the details behind his pipeline for creating amazing intricate materials for Assassin’s Creed Odyssey with Substance Tools.

Jonathan Benainous

Nov 27, 2018

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Foliage Generation in Substance Designer

3d artist Jonathan BENAINOUS showed a new way to create procedural leaves for video games.

Jonathan Benainous

Mar 02, 2017

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Jonathan Benainous talks about building 3d masterpieces

Allegorithmic talked to a talented artist, Jonathan Benainous, who is currently working on Ghost Recon: Wildlands at Ubisoft Paris. He gave a

Jonathan Benainous

Feb 19, 2016

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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