Jason Cheung Yi Kai
Environment/Prop Artist
Concrete Evergreen: Making a Modular Scene Less Repetitive
Jason Cheung Yi Kai discussed the production of his UE4 project Concrete Evergreen made with Quixel Megascans and shared a few methods for breaking the repetitiveness and highlighting the focal point in an environment.
Jason Cheung Yi Kai
Jan 15, 2020
Add bookmark
Modular Scene in UE4: Blockout, Vertex Paint, Decals
Jason Cheung Yi Kai prepared a breakdown of his modular environment inspired by Detroit: Become Human and made during CGMA course UE4 Modular Environment led by Clinton Crumpler.
Jason Cheung Yi Kai
Aug 09, 2019
Add bookmark