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Jacob Claussen

3D-Artist

Stockholm

The Great Hall of Hogwarts: Quick Set-Dressing Technique

Jacob Claussen shared a few details of The Great Hall of Hogwarts production in UE4: quick set-dressing with proxy models, props, texturing, and more.  

Jacob Claussen

Mar 09, 2020

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Stylized Merlin’s Cave: Quick Workflow Tips

Jacob Claussen shared the production details of his stylized scene made for the recent ArtStation challenge and talked about the blockout, props, trees, and more.

Jacob Claussen

Sep 23, 2019

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Introducing Photogrammetry into Your Workflow

Jacob Claussen tried out photogrammetry approach in his recent scene Swedish Forest and shared his thoughts about it.

Jacob Claussen

Jan 15, 2019

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Decayed Environment Creation: Tips & Tricks

Jacob Claussen shared how he did the ivy, architecture, and materials for this amazing destroyed environment.

Jacob Claussen

Jun 28, 2017

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