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Frédéric Arsenault

Character Artist

Sacrifice: Complete Workflow for Stylized Characters

Frédéric Arsenault prepared a detailed breakdown of his workflow going through all the steps that might be especially helpful for beginner and intermediate level artists.

Frédéric Arsenault

Feb 27, 2020

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A Real-Time Knight Production

Frédéric Arsenault shared the details behind his real-time character Wandering Knight made with ZBrush, Maya, Substance Painter, and Marmoset.

Frédéric Arsenault

Nov 06, 2018

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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