Charlie Foreman
Environment Texture Artist
Creating a Layered Alley Wall in Substance Designer
Charlie Foreman explained step-by-step how he created a procedural layered wall material.
Charlie Foreman
Sep 08, 2020
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Storytelling in Substance Designer
Charlie Foreman expanded on the topic of texturing in the game industry, shared the breakdown of his materials and some tips for texture artists working in SD.
Charlie Foreman
Feb 25, 2019
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