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Ted Mebratu

Lighting Artist

www.artstation.com

Doing Lighting Excercises in UE4

Ted Mebratu talked about the process of relighting a Chuang Ma's scene Forgotten Alley in UE4 and gave a couple of pieces of advice to novice lighting artists.

Ted Mebratu

Apr 15, 2020

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The Waiting Place: Video Scene Production

Ted Mebratu did a breakdown on recreating a video scene for the Unreal Film Jam submission, shared his workflow in Unreal Engine and discussed his approach to using Quixel Megascans for vegetation. 

Ted Mebratu

Nov 25, 2019

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Forest Lighting: Tips and Tricks

3d artist Ted Mebratu showed some techniques he uses to build impressive lighting in Cryengine.

Ted Mebratu

Nov 07, 2017

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