Waterline is a set of surface and post-process material shaders for Unreal that can help you create high-quality split-view water visuals for water with displaced waves.
The collection includes Surface, Underwater, Post-Processing shaders, three Blueprint actor types and a handful of additional VFX options for underwater fog, post-process rays, post-process blur, and underwater caustics.
“Waterline provides several quality settings suitable all the way from archviz animations to high-end mobile devices,” states the developer. “It also has settings to support windowed view in standalone and in-editor view.”