It serves as a starting point for cross-platform MR development, showing how to set up a project for various use cases.
Like the VR Multiplayer Template, the new MR Multiplayer Tabletop Template comes fully equipped with everything you need for networked interactions, voice chat, lobbies, and more. It also showcases how to use passthrough and place digital content in the real world to craft immersive mixed reality experiences. Key features of this template include:
- Sample tabletop experiences, including Chess, Slingshot, and a physics play area;
- Passthrough implementation and positioning of play space in the physical world;
- Cross-platform implementation with OpenXR;
- Networked avatars and hands, including hand occlusion;
- Networked interactions via XRI Interaction Toolkit and Netcode for GameObjects;
- Voice communication via Vivox;
- Seamless connectivity with Unity Multiplayer Services;
This template is compatible with all Meta Quest devices, Android XR, and devices using the OpenXR runtime. Check out the documentation, and download the Unity MR Multiplayer Tabletop Template in Unity 6.
If you're interested in learning more about VR multiplayer experience development, check out the VR Multiplayer Template and the new video walkthrough on how to use it to set up a VR multiplayer project:
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