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Unity Digest: VFX & Real-Time Fire You Can Use for Game Development

Here are 5 useful tools that can make your work easier.

Are you looking for some cool visual effects to go with your next 3D scene? Or would you like a stylized water shader to unlock your creativity? Then these 5 Unity tools are what you need.

Zibra Smoke & Fire

This powerful extension for volumetric VFX creation by Zibra AI will transform any virtual world with its real-time simulation and realistic physics.

"Born from the synergy of a custom physics simulation and unique technology for object representation, it enables the addition of real-time, physically accurate simulations that behave naturally."

The pack can be used for interactive environments, interactive environments, realistic dynamic visuals, and more. You can make fires, campfires, magical spells, blast and hit effects, clouds and nebulae, scattered dust, illuminated smoke trails, fireballs, puzzles based on smoke control, fire extinguishing scenarios, ghost effects, fog, and whatever else you can think of.

It features:

  • Three simulation modes: smoke, colored smoke, and fire.
  • More than a dozen different customization parameters, both for rendering and simulation.
  • AI-powered functionality that enables smoke interaction with 3D objects of any shape
  • A Powerful feature set - shape smoke in the form of complex meshes, emit smoke from object surfaces, and more.
  • Custom, high-quality volumetric renderer for smoke rendering.
  • Advanced lighting system. Illuminate smoke with multiple lights or light your scene with real-time simulated fire.

The pack supports Windows, UWP, macOS, iOS, and Android.

Electricity – Assets for VFX 04

This package made by SrRubfish includes many flipbooks and really cool VFX you can use in URP. Some effects require VFX Graph, but the whole pack also works in 2D.

It has:

  • 50 flipbooks made from scratch.
  • 65 Unity prefabs and a Unity Project with all the examples included and prepared for better uses.
  • Over 50 textures used to craft the effect as shared assets.

Slime VFX – URP

Vefects has a special treat for slime lovers: a whole bunch of gooey VFX for any type of project made with URP.

"From bubbling puddles to oozing blobs, from playful splatters to menacing tendrils, our meticulously crafted VFX elements seamlessly integrate into any Unity project, enhancing both visual fidelity and player engagement."

Features include:

  1. Diverse Range of Slime Effects: Explore a variety of slime manifestations, including dripping goo, stretching tendrils, bouncing blobs, and more. Each effect is meticulously crafted to offer dynamic and lifelike behavior.
  2. Customizable Parameters: Tailor the appearance and behavior of slime effects to suit your specific aesthetic and gameplay needs. Adjust parameters such as viscosity, color, opacity, speed, and size with ease.
  3. Particle System Integration: Optimized for Unity's particle system, our VFX assets ensure smooth performance across a range of platforms and devices, without sacrificing visual quality.
  4. Seamless Integration: Easily integrate slime effects into your existing scenes and projects using Unity's intuitive editor tools. Our assets are designed for hassle-free implementation, allowing you to focus on creativity and iteration.
  5. Documentation and Support: Access comprehensive documentation and responsive support to guide you through setup, customization, and troubleshooting. We're committed to helping you make the most of our VFX pack.

Anime Stylized VFX URP

Here is another product from Vefects, no less exciting than the slime one. Looking to create an anime scene or game? Choose these VFX for URP, inspired by The Legend of Zelda: Breath of the Wild and Genshin Impact.

Here is the list of effects:

  • VFX Arrow Projectile, Cast, Hit
  • VFX Basic Attack
  • VFX Slash
  • VFX Bomb Projectile, Spawn, Explosion
  • VFX Buff Cast + Loop
  • VFX Debuff Cast + Loop
  • VFX Dash
  • VFX Explosion Ground + Air (Omnidirectional)
  • VFX Ice Explosion Ground + Air (Omnidirectional)
  • VFX Fire
  • VFX Fireball Projectile, Cast, Hit
  • VFX Gunshot Projectile, Cast, Hit
  • VFX Heal Cast + Loop
  • VFX Lightning Cast, Hit, Muzzle, Range
  • VFX Pickup Cast + Loop
  • Customizable Niagara VFX Systems
  • Customizable VFX Selector
  • Sound Effects for each Visual Effect

The textures vary from 256x256 up to 2048x2048.

Stylized Water 2

Finally, there is not a VFX pack but a stylized water shader by Staggart Creations for URP. This tool is highly customizable and asks you to let your imagination run free using its various parameters. It doesn't promise you realistic water simulation but artistic freedom instead.

A successor to Stylized Water Shader, Stylized Water 2 offers direct control over color and light and environment reflections while retaining correct dynamic lighting behavior.

It includes:

  • Tropical beach demo scene
  • Several pre-configured water materials
  • Several foam and normal map textures (original)
  • Set of particle effects, designed for gameplay and environment enhancement (flipbooks with normal maps)

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