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Articles

Tech Artist Showcases a Cool Procedural Tool For Generating Roots

Powered by Houdini and Unreal, the setup can generate roots that grow along surfaces and bounce off objects.

Theodore McKenzie

Apr 15, 2025

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Houdini Tool for Generating Procedural Creatures Gets Updated

Sahar Yousefi continues working on her creature generator, planning to give a presentation on the project at Everything Procedural Conference 2025.

Theodore McKenzie

Apr 10, 2025

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Blender-Made Tool For Making 3D Hard-Surface Models Look Damaged

Jesse Miettinen showcased a neat Geometry Nodes-powered setup created for Pwnisher's ongoing challenge.

Theodore McKenzie

Feb 14, 2025

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Check Out This Geometry Nodes-Powered Birch Tree Generator

Featuring "superfast canopy calculations, wind, and root deformations."

Theodore McKenzie

Jan 27, 2025

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Sanctus Previews New Procedural Tools For Making Papers & Handwriting

Coming to Sanctus Library by the end of the month.

Theodore McKenzie

Nov 21, 2024

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Realistic Blender-Made Procedural Glass Inspired by Veritasium's Latest Video

Engineer gcruzatto has tried their hand at Blender, presenting one of the most impressive beginner projects you've ever seen.

Theodore McKenzie

Nov 19, 2024

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Upcoming Houdini Tool For Modeling & Texturing Procedural Houses

Nathan Borges has shared one more look at his WIP procedural house generator.

Theodore McKenzie

Nov 04, 2024

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Check Out This Series of Tutorials on Procedural Animation in Unity

Nicky Boccuzzi from the iHeartGameDev YouTube channel announced the final video in a series of tutorials on Unity-powered procedural character animation.

Emma Collins

Oct 29, 2024

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Tutorial: The Witcher 3-Inspired Snowy Scene Featuring Rich Vegetation

Michael Gerard provided a detailed breakdown of the Skellige Scene inspired by The Witcher 3, which features rich vegetation covered by snow, focusing on using SpeedTree to create trees and foliage and on controlling the amount of snow with a dynamic snow system.

Michael Gerard

Oct 22, 2024

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