Is there anything Sakura Rabbit can't do in Unity?
Sakura Rabbit, acclaimed worldwide as one of the most talented and prolific VFX Artists and a master of all things Unity, continues to blow our minds with her digital masterpieces by presenting a new gorgeous shader you can marvel at for hours on end.
This time, Sakura has set up a real-time feathery wings dissipation effect, showcased through a couple of impressive demos referencing the story of the fallen angel. As usual, besides highlighting the obvious fact that the new shader was set up using Unity, the artist has kept the intricacies of her process under wraps, offering instead to download the shader itself by subscribing to her Fanbox page.
Earlier, Sakura also presented a magical-looking clothing transformation effect, tested out Unity's Adaptive Probe Volumes (APV), explained how MagicaCloth2 could be utilized for real-time cloth physics simulations in Unity, and experimented with 3D space distortion and real-time muscle simulations. You can check out all of these projects and more by visiting Sakura's Twitter page.
Last month, 3D Artist and creator of VRChat models Kaibatu also showcased a gorgeous set of 3D feathery wings created for one of their VRChat avatars in Unity:
If you'd like to learn more about creating 3D wings, we highly encourage you to check out our 2023 80 Level Digest on the topic, featuring some fantastic tutorials that will help you set up lifelike wings using various software.
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