Outsourcing Cases
Interactive Marketing & Creation of Non-Gaming Company in Fortnite
Bogdan Lomakin-Moroz told us about interactive content in marketing, discussing the creation of a non-gaming company in Fortnite, various communication channels and metaverses, future trends, and the situation in multiple markets worldwide.
Bogdan Lomakin-Moroz
Oct 24, 2024
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Trends, Prices & Workflow of Making 3D Content for Non-Gaming Brands
Vladimir Tokarev, CEO at Artmer Studio, talked to us about creating 3D content for non-gaming brands, discussing why such brands need this type of content, how they conduct their expertise, how to find clients, pricing, and which market trends we'll witness in the future.
Vladimir Tokarev
Oct 17, 2024
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Why Non-Gaming Brands Need 3D Gaming Content
Matthew Warneford, CEO of Dubit, talked to us about creating 3D gaming content for the Cricket World Cup, Adidas, Charlie XCX, and Samsung inside Roblox, discussing why non-gaming brands need it and how prices are formed.
Matthew Warneford
Oct 04, 2024
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Intricacies of Creating 3D Content for Non-Gaming Brands
Technical artist August Wasilowski shared his experience making content for non-gaming companies and explained how it can be different from working in traditional game development.
August Wasilowski
Aug 12, 2024
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Is Outsourcing More Cost-Efficient Than In-House Gamedev?
When it comes to counting costs, outsourcing is usually considered less expensive than hiring a full-time employee. 80 Level conducted a study on the state of outsourcing in gamedev to get to the core of it.
Anya Gulyaeva
Jul 30, 2024
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More Than Half of Game Developers Are Not Ready to Outsource Game Design
Outsourcing only non-core production stages seems like a perfect solution – but does it match the reality?
Averyan Anchugin
Jul 15, 2024
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Working Together to Provide High-Quality Animation Services around the World
Paco Navarro, the co-founder of Exodo Animation Studios, shared how one of the oldest animation companies in Mexico ensures outsourcing quality and discussed the difficulties studios might face when working with clients from other parts of the world.
Paco Navarro
Jul 10, 2024
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Benefits & Challenges of German Outsourcing Studio
The CEO of the art outsourcing Game Art Brain, Christian Retzlaff, told us how the team ensures quality through communication, why competition is so challenging for a European studio, and what trends there are in outsourcing.
Christian Stephan Retzlaff
Jun 26, 2024
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Why Developers Port Games to Other Platforms & How It Affects Engagement
Manoel Neto, the CTO at Kokku, explained why developers should consider porting their games, what they need to think about when working with different platforms, and how Kokku can help make sure everything goes smoothly.
Manoel Neto
Jun 19, 2024
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