Vincent Wedde presented a nice knight animation.
Weight is an important element in 3D, which helps animation be more realistic. Vincent Wedde added some flair to his stomping knight animation with stylized anime-style dust VFX.
With little rocks flying left and right from the ground, Wedde combined 3D with 2D in an interesting visual using Unity.
If you're curious about the artist's other works, be sure to visit his X/Twitter.
Wedde has worked on over 15 games, so he has a lot to share. You can see his experience on his website.
Want more VFX made with Unity? Check out Pawel Margacz's poison projectile, Gregory Silva's Zelda-like effect, and DoubleCats' cool VFX inspired by Honkai: Star Rail.
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