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Articles

Terrain3D 1.0 Released With Full Support For Godot Engine 4.4

This update includes 132 commits, featuring improved 3D projection, dynamic collision, LOD support for foliage instances, and much more.

Amber Rutherford

Mar 31, 2025

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Learn How To Add Depth To Anime Eyes With The Godot Shaders Bible

Fabrizio Espindola demonstrated a shader he'll be covering in his new book.

Amber Rutherford

Mar 28, 2025

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Godot 4.4.1 Maintenance Release Resolves Over 100 Bugs

It's time to update with the first bug-fix release since the launch of version 4.4.

Amber Rutherford

Mar 27, 2025

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Godot 4.5 First Development Snapshot Now Available

Highlights include a new toggle to mute game audio while testing in the editor, multi-selection for multiple nodes, and 403 bug fixes, among other improvements.

Amber Rutherford

Mar 21, 2025

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Buckshot Roulette Creator Shows Entire Development Time-Lapse

It's 2,330 Blender viewport preview thumbnails.

Gloria Levine

Mar 12, 2025

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Godot Engine 4.4 Is Here

Key highlights include direct Jolt Physics integration, embedded game windows, interactive in-game editing, Android editor support for XR devices, and more.

Amber Rutherford

Mar 04, 2025

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Check Out This Beautifully Satisfying Procedural Bridge Tool

Let your imagination flow.

Gloria Levine

Feb 24, 2025

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Gravity-Based Mechanics For Retro-Inspired FPS Made With Godot

StayAtHomeDev is prototyping a game project.

Amber Rutherford

Feb 24, 2025

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The Unity Shaders Bible Author on How the Digital Art Industry Has Changed Over the Past 10 Years

To celebrate 80 Level's 10th anniversary, we spoke to Technical Artist and author of "The Unity Shaders Bible", Fabrizio Espíndola, about his artistic journey and how the industry has changed over the past decade.

Fabrizio Espindola

Feb 20, 2025

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