The video is a demo done in World Machine that covers the basics of making terrain before importing into Unreal 4. The artist discussed all the steps in detail, so you’ll figure out the process in no time.
Hughes has also shared a pack with his project files.
Contents:
- World Machine project files
- A quick 20-minute video demo
- Exported textures (Height, Albedo, Channel Mask) for Unreal or other tools
You can learn more and grab the file here.