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Computer Screen Reflects Your Hand In This Unity-Powered Atmospheric Puzzler

A wonderful detail.

August Håkansson has an exceptional eye for detail and always makes sure his work is both functional and stylish, leaving a lasting impression on the player. This is another update for his ongoing project, Beyond The Plastic Wall, featuring a subtle point light that follows the hand, a simple trick to enhance interactivity.

Earlier, we featured his technique for creating a lighting system that doesn't rely on Global Illumination, and more recently, he shared a noise-based parallax shader he developed for background clouds, which can also be used for rendering rain and snow:

August frequently shares development updates on his X/Twitter page, so follow him and wishlist Beyond The Plastic Wall, an atmospheric narrative puzzler where you'll embark on a journey across a mysterious continent, making your way to the last city at the end of the world.

Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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