Articles
Metamorphosis: Making a CG Short Film in UE4
Xi Wang talked about the production of his project Metamorphosis: concept, environment design, lighting setup, camera work, and more.
Xi Wang
Jul 27, 2020
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Diablo's Souls: Lighting, Camera & Post-Process Work in Unity
Rafael Rodriguez Bellot and Marcos Ivan Rebollo from the Nin-Ja Company team talked about their stunning cinematic project Diablo's Souls in which they combined two popular franchises.
Nin-Ja Company Team
Jun 18, 2020
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Hideout: Quickly Making Assets & Playing with Cameras
Andreas Lohse prepared a breakdown of his recent environment Hideout and talked in detail about the production of numerous assets, quick texturing, and camera settings in UE4.
Andreas Lohse
Oct 09, 2019
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