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Official website

www.foundry.com

Founded in 1996, Foundry are creators of pioneering software for the creative industries. They are headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe


IMAGINATION ENGINEERED

We have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Our products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.

Our clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.

We partner with these companies to solve complex visualization challenges to turn incredible ideas into reality. This is why our software has been integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.

Our Products are Nuke, Hiero, Mari, Katana, Flix, Athera, Modo, Colorway.

FoundryRecent articles

Take Your Houdini Skills To Next Level & Master Cinematic Procedural Environments

Taught by Ali Al-Tobi, this course provides a deep dive into the techniques and workflows used in high-end film and TV productions.

Picturesque English Countryside Crafted with SpeedTree & Unreal Engine

Che Hsuan Tsao showcased a new stunning environment.

Realistic Kirby-Themed Game Boy Model Created in 3D

The author employed Blender, Substance 3D Painter, and Nuke to imagine a nostalgic and dynamic Game Boy Advance SP commercial.

Recreating Dwight from The Office Using ZBrush, Maya & Mari

Samer Elseidy talked to us about visualizing Dwight Schrute from The Office, discussing modeling the character's skin and hair and achieving likeness using ZBrush, Maya, Mari, and Photoshop.

Crafting Star Wars-Inspired Laser Saber with Maya & Houdini

Wyatt Clark talked to us about the Lightsaber project, discussing modeling the Star Wars-inspired weapon and its details, such as the screws and a crystal, using Maya, Houdini, and Nuke.

Take a Look at This Realistic CG Portrait of an Adorable Golden Retriever

An impressive work by 3D Artist Kenichi Nishida.

Create a Realistic Sci-Fi City Using Maya with This Course

The tutorial will guide you throughout the entire creative process.

Skin Shading LookDev Experiments in RenderMan & Houdini Solaris

Krithik Sudhakaran tried out Lama shaders, offering a look at some impressive skin shading results.

Beautiful Tropical Environment Inspired By Rogue One In Maya & Houdini

Baptiste Vercier showcased his latest project.

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