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Official website

www.foundry.com

Founded in 1996, Foundry are creators of pioneering software for the creative industries. They are headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe


IMAGINATION ENGINEERED

We have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Our products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.

Our clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.

We partner with these companies to solve complex visualization challenges to turn incredible ideas into reality. This is why our software has been integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.

Our Products are Nuke, Hiero, Mari, Katana, Flix, Athera, Modo, Colorway.

FoundryRecent articles

Foundry Released Nuke 16.0 In Open Beta

Try out a new native multishot compositing workflow designed to simplify repetitive tasks like copying and pasting nodes, recreating changes, and tracking edits across scripts.

Mari 7.1 Is Now Available

Introducing a new 2D Painting Mode for quick edits and custom pattern creation, a new Switch node for switching between texture variations, enhanced Node Graph, and more.

Artist Imagines Gary Oldman as Fullmetal Alchemist's Shou Tucker

The model was made with Maya, ZBrush, Mari, and Substance 3D Painter.

Korean Singer & Actress IU Recreated in 3D

The creator bought IU's photo collections to use as references.

Take a Look at This Inspirational Cityscape Made in Maya, Substance 3D Painter & 3ds Max

Generalist Artist Masayuki Koyama also provided a breakdown of creating the scene.

Kevin Spacey's Prot Recreated in 3D With ZBrush, Mari & RenderMan

Natallia "BLU1304" Sudas showcased a new fantastic portrait made as part of Şefki Ibrahim's course.

Foundry Announced The End Of Modo Development

The 3D modeling software will be discontinued following the release of Modo 17.1 later this year.

Take a Look at This Cute Plushie-Style 3D Monsters

Nilian Studios created an amazing collection of adorable and scary creatures in 3ds Max, Adobe Photoshop, and Nuke.

Comprehensive Tutorial on Modeling & Texturing a Dragon in Houdini

Johnny Fehr presented a step-by-step tutorial on texturing and lookdev for a dragon in Mari and Houdini using RenderMan, emphasizing techniques and procedures for achieving intricate material complexity.

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