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Official website

www.rizom-lab.com

A software company that specializes in developing solutions for UV unwrapping and texturing in the field of computer graphics


Their flagship product, RizomUV, is a powerful and user-friendly software application used by artists, designers, and game developers to efficiently unwrap and manipulate UV layouts for 3D models. RizomUV offers advanced features and tools that streamline the process of creating optimized UV maps, allowing for improved texturing and rendering results. The software is widely used in various industries, including gaming, animation, visual effects, and product design.

RizomUV’s strength is that it is built for speed of workflow. It can unwrap in seconds, pack in seconds, optimise in seconds, thereby reducing the hours you spend UV mapping in other applications into minutes. This frees you up to spend time where it matters: Your art. RizomUV VS is a full-featured UV Mapping application, with features surpassing most offerings currently on the market. Whereas its sibling, RizomUV RS ((Real Spaces), is for CAD space RizomUV VS (Virtual Spaces) is the UV Mapping application for the CG industry, from indie stills to games you’ve played or movies you’ve seen.

Art by Cedric Seaut

RizomUV RS is a full-featured UV Mapping application, with features surpassing most offerings currently on the market. Whereas its sibling, RizomUV VS (Virtual Spaces), is for CG, RizomUV RS (Real Space) is the UV Mapping application for manufactured products needing real-world coordinates. It is dedicated to engineers and designers specialized in real-world applications such as laser surface texturing, pad printing or in inflatable structures design. It has been designed as a CAD application, in which the UV space plays as an engineer sheet, containing UV mappings automatically generated from your original 3D model and your guidelines.

If you need the speed and ease of the Rizom standalone unwrapping application integrated into your in-house pipeline, you can easily do that via using the C++ Library (also known as the SDK). It contains almost all the features of the standalone applications, CAD included and allows you to use its algorithms and APIs your way. It contains the famous and fast unwrapping algorithms, which you can use with or without its famous auto seam functionality. It also comes with weight map controls, some of the tightest packing algorithms and controls on the market, as well as topology copying for edge and mesh, symmetry and of course the team runs continuous integration. 

Art by Cedric Seaut

Rizom-LabRecent articles

Boost Your Productivity with These Essential Black Friday Deals

Enhance your creative workflow with fantastic Black Friday deals from brands like Adobe, Reallusion, Polycam, UModeler, RizomUV, RapidPipeline, and more.

RizomUV 2024 Brings Streamlined UV Mapping & Enhanced UI

Described as the biggest update since 2018, the release introduces robust trimsheet functionalities, improved transform tools, viewport updates, and much more.

Elevate Your Work With These Must-Have Black Friday Deals

Upgrade your toolkit with powerful rendering servers from Ranch Computing, access to the largest library of premium visual effects and models from ActionVFX, tools from Rizom-Lab and Marmoset, SpaceMouse and accessories from 3Dconnexion.

How To Make Photorealistic Wood Textures For 3D Props

Denis Malakhov has walked us through the process of creating a hand saw, detailing modeling, texturing, and rendering pipelines, as well as shared some tips for aspiring artists.

RizomUV: Easter Sale Announced

The Rizom-Lab team, developers of RizomUV, UV Mapping 3D Software, revealed a sale with a 20% discount. The Easter sale is active from today till the 17th of April.  

RizomUV New Year Sale Announced

Get the UV unwrapping solution with a 20% discount.

RizomUV 2022.1 Has Arrived

The update introduces Python 3 integration, better compatibility, UI upgrades, and workflow optimization.

Meet RizomUV 2022

After a year of silence and hard work, the RizomUV team has finally shared the news and insights and released RizomUV 2022. 

Creating a Soviet Roentgenometer in Blender, RizomUV & ZBrush

Hard-Surface Artist David Belov has shared the workflow behind the Soviet DP-3B Roentgenometer project, discussed modeling in Fusion 360, and explained how the obsolete Soviet font was extracted from reference images.

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