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Tsubasa Nakai

Creative Director

Lucifer: Creating and Animating a Character with Maya, Rokoko & UE4

Tsubasa Nakai has told us about the production process behind the Lucifer project, explained the workflow in Maya, and talked about capturing facial expressions using Rokoko.

Tsubasa Nakai

Oct 20, 2021

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Realistic Character Art: Skin and Hair Shaders

Tsubasa Nakai briefly talked about his approach to character art, broke down the hair and skin shaders used in his project Iroha, and shared a few tutorials.

Tsubasa Nakai

Sep 01, 2020

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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