Thomas Pluys
Technical Artist
How To Create A Semi-Realistic Shockwave Attack Effect In Unreal Engine
Thomas Pluys from Deltatime Studio shared with us the making of the shockwave visual effect, which was composed in Niagara, explaining how refraction and the DeriveHDRfromLDR node were adopted to achieve better control over the colors and create a more realistic effect.
Thomas Pluys
Apr 24, 2025
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