Pat Klisiewicz
3D Artist
Creating A Revendreth-Inspired Scene in Maya and Photoshop
Pat Klisiewicz did a breakdown of his scene inspired by Revendreth, made during the CGMA course, shared his modeling workflow in Maya, discussed the texturing process in Photoshop, and explained his lighting set-up in Marmoset Toolbag to recreate the game’s atmosphere.
Pat Klisiewicz
Nov 13, 2020
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