Making a Mechanical General in ZBrush & Toolbag 4
Aleksei Panov showed us how to recreate a 2D concept of a mechanical general in 3D using ZBrush, Maya, Marvelous Designer, and Marmoset Toolbag 4.
Aleksei Panov
Mar 31, 2021
Add bookmark
Aleksei Panov
Mar 31, 2021
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more