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Muhammad Abduhalilov

Environment Prop and Asset Artist

Texturing Realistic Burnt Metal & Worn Wood in 3D For a Soviet-Era Bedon

Muhammad Abduhalilov offered a detailed breakdown of the Babushkin Bedon project, showing us how the hyper-realistic effect was achieved by adding imperfections, rusty edges, dirt, and grunge textures in Substance 3D Painter.

Muhammad Abduhalilov

Jul 16, 2024

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Creating a Realistic Punching Bag in ZBrush, Maya & Substance 3D Painter

Muhammad Abduhalilov has shared a detailed breakdown of his new project and explained the steps in modeling and texturing processes which helped him to create a realistic prop. 

Muhammad Abduhalilov

Jun 26, 2023

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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