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Michael Cox

Environment Artist

Manchester

Creating a Moody Treehouse Scene in ZBrush, Maya, Substance & UE4

Michael Cox explains how the mysterious lonely treehouse on a cliff was designed, gives a detailed explanation of how materials and assets for the scene were created, and shares some great tips on designing environments in 3D.

Michael Cox

Jul 22, 2021

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Creating a Laser Rifle in the Borderlands Style

Michael Cox shared a breakdown of his stylized 3D weapon based on Fernando Correa's concept art and made in ZBrush, Maya, Substance Painter, and Marmoset Toolbag.

Michael Cox

Nov 25, 2020

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