Marcos Silva
Lead Unreal Generalist
Creating A Realistic Take On Brazilian Folklore Story With Unreal Engine 5
Marcos Silva joined us to talk about Saci: The Cursed Hunt, explaining how a survival horror game based on Brazilian folklore utilized Unreal Engine 5 and its latest tools for character creation, level building, procedural generation, and more.
Marcos Silva
Nov 25, 2024
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Modeling & Lighting a Beautiful 3D Scene From Scratch in 5 Hours
Marcos Silva returns to 80 Level to tell us how to set up a stunning 3D environment from scratch in just 5 hours using Maya, Substance 3D Painter, Unreal Engine 5, and Megascans.
Marcos Silva
May 09, 2024
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Creating a Living Room Scene in Unreal Engine 5.1
Marcos Silva has shared a comprehensive breakdown of the Living Room project, outlining the initial composition plan, detailing the modeling and texturing workflows, and offering insight into the decision to utilize Unreal Engine 5.1 for the project.
Marcos Silva
Mar 28, 2023
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