Comprehensive Tutorial on Modeling & Texturing a Dragon in Houdini
Johnny Fehr presented a step-by-step tutorial on texturing and lookdev for a dragon in Mari and Houdini using RenderMan, emphasizing techniques and procedures for achieving intricate material complexity.
Johnny Fehr
Oct 03, 2024
Add bookmark
Creating Cyberpunk-Themed R2 D2 in Maya, Mari & Substance Painter
Johnny Fehr returns to tell us about the latest project – The Real Story Behind R2 D2, explained how the idea behind this project was born, and shared some interesting texturing techniques.
Johnny Fehr
Jul 28, 2021
Add bookmark
Making a Gorillaz-Inspired Island in Maya & Redshift
Johnny Fehr showed us how to create an island from Feel Good Inc. in Maya with Redshift and Photoshop.
Johnny Fehr
Mar 19, 2021
Add bookmark