Designing a Mysterious Bloodborne-Inspired Hunter in Unreal Engine 4
Dmitry Radushinskyi tells us the twisted dark backstory of a hunter named Eldritch Gunslinger Grimwald who got nearly insane in his search for wisdom, shares some great tips on working with references like a pro, and explains why Unreal Engine is one of the best tools for cinematic rendering.
Dmytro Radushinskyi
Jul 16, 2021
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The Elder: Character Production and Real-Time Cinematic Presentation
Dmitry Radushinsky talked about his approach to the project The Elder: redesign, modeling, retopology, animation, cinematic presentation setup in Marmoset Toolbag, and more.
Dmytro Radushinskyi
Nov 02, 2020
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