Dmitry Rusakovich
3D Environment Artist
Storytelling in a 3D Scene: Creating an Old Tavern with ZBrush & UE5
Dmitry Rusakovich talked to us about the Tavern on the Road project, discussing how details, such as a building's shape and position and scattered vegetation, tell the story and explained the steps of modeling, texturing, and setting up lighting using ZBrush, Substance 3D Painter, and Unreal Engine 5.
Dmitry Rusakovich
Jan 28, 2025
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