Denny Schneidemesser
Developer of Lightyears from Home
Creating Sci-Fi Survival Metroidvania Lightyears from Home in Unreal Engine
Autodidactic Studios talked about the creation of the story-based survival metroidvania Lightyears from Home, spoke about the temperature system, and explained why Unreal Engine 5 was chosen for the game.
Denny Schneidemesser
Aug 02, 2022
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