Making a Mechanical Sloth in Blender & Substance 3D Painter
Oleg Senakh has returned to tell us about the Mechanical Sloth project and share an interesting workflow that skips high poly modeling and retopology processes entirely.
Oleg Senakh
Nov 18, 2021
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Designing a Revolver Prop in Fusion 360, ZBrush & Substance
Oleg Senakh talks about the process of creating the EAA .357 Witchfinder Revolver, gives an in-depth explanation of how the details of the revolver were textured, and discusses the importance of choosing the appropriate references for prop art.
Oleg Senakh
Jul 30, 2021
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