Ben Close
Lead Material Artist
Creating a Warhammer 40K-Inspired Scene with Blender & UE5's Substrate
Ben Close talked to us about the 40K Inquisition Hallway project, discussing hard-surface modeling in Blender, modular asset workflows, and material layering in Unreal Engine 5, including gradient-mapped metal and advanced decal setups for a polished final result.
Ben Close
Apr 30, 2025
Add bookmark