logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Andres Zambrano

3D Character Artist

Learn How Bloodborne's Lady Maria Was Recreated in Maya & ZBrush

3D Character Artist Andres Zambrano shared a breakdown of his remarkable 3D model of Lady Maria from Bloodborne: The Old Hunters, guiding us through the modeling, texturing, and rendering pipelines and giving tips for new Character Artists.

Andres Zambrano

Mar 07, 2024

Add bookmark

Castlevania Fan Art: Sculpting a Realistic Simon Belmont in ZBrush

Andres Zambrano recreated Simon Belmont from Castlevania and talked about his sculpting, texturing, and lighting workflows for the character.

Andres Zambrano

Feb 22, 2021

Add bookmark

Bloodborne Hunter: Modeling, Materials, Clothes

Andres Zambrano recreated a Bloodborne Hunter and shared the details of his workflow for clothes, textures, modeling, and presentation.

Andres Zambrano

May 29, 2019

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more