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Akshat Rastogi

Props / Environment Artist

How To Model & Texture A Photorealistic Wooden Box With Natural Wear And Tear

Akshat Rastogi shared the process of making the Painter’s Wooden Box project in Maya, ZBrush, Substance 3D Painter, and Unreal Engine, explaining the detailed sculpting and texturing skills to achieve natural variations and offering tips for creating an authentic prop with a strong narrative.

Akshat Rastogi

Apr 02, 2025

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