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Watch City Buildings Unfold Before Car Driver's Eyes

Daniel Tapia shared a nice experimental game mechanic.

Basically, as Daniel explained, the world generates by spawning objects at a set distance from the player. In this video, he reduced that distance so the objects spawn very close to the vehicle. He also activated actor animations, which are typically only visible in the World Editor mode, not during gameplay. On top of that, he enabled destructible physics, which created all that beautiful chaos.

The maps are manually crafted using the in-game world editor, so it's not procedural content generation. This city-building effect is more of a visual experiment, and Daniel has no plans to include it in his current game project. However, many Reddit users quickly came up with ideas for where this mechanic could work, though, let's be honest, it does seem like it would be frustrating for the player.

Daniel is working on Carbox, a sandbox driving game in which you build your own maps with an easy-to-use and powerful editor and share them with other players. Design your dream city, share it with the community, and earn coins and rewards to unlock more vehicles and content. Drive and compete in an ever-expanding world of custom maps and races.

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