Articles
Dynamic Painting With Player Character Inside UE5 Using Niagara Grid2D
Daniel Bobrowski is working on a new tutorial.
Amber Rutherford
Jan 17, 2025
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See What's New In Valve's Source-Inspired Level Scripting Tool For UE5
STRiFE says it should be available on GitHub within the next two weeks.
Amber Rutherford
Jan 17, 2025
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Creating a Storytelling Street Corner Scene with Painterly Effects
3D Environment Artist Leo YuanLi shared details of creating a storytelling street corner environment based on a 2D concept, using Maya, ZBrush, Substance 3D, and Unreal Engine. She discussed methods to make the environment more dramatic and dynamic and shared efficient approaches to save time.
Leo YuanLi
Jan 17, 2025
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How to Model & Texture a Gloomy Ironclad Workshop Scene
Lim Jun Liang shared with us a step-by-step breakdown of modeling an Ironclad Workshop scene with a gloomy atmosphere based on a 2D concept, sharing experiences of creating and utilizing trimsheets and tileables as well as tricks to save time and ensure a consistent art style.
Jun Liang Lim
Jan 16, 2025
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Take a Look at This Fascinating 3D Landscape Made with UE5 & Houdini
Kiara Koval shared how she tackled challenges during the creation of this project.
Emma Collins
Jan 16, 2025
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Step Back In Time With These True Retro-Style Graphics Rebuilt In UE5
EvilReFlex showcased PSX and PS1 visuals created with their free material nodes.
Amber Rutherford
Jan 16, 2025
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Star Citizen-Style Spacecraft UE5 Damage System Based On Vertex Painting
CitizenKai provided a behind-the-scenes look at the Verse Project development.
Amber Rutherford
Jan 15, 2025
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Crafting A Real-World Inspired Switchblade Using Plasticity & Substance 3D
Howel Ganuchaud joined us to share his process of recreating the Hogue SIG Sauer K320 knife with Plasticity, focusing on his texturing workflow in Substance 3D Painter and offering valuable tips and resources.
Howel Ganuchaud
Jan 15, 2025
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Sailor Moon-Inspired Game Level Created in Dark Fantasy Style with UE5
Eugenia Lysa showcased a stunning detailed game level inspired by the beloved anime and manga and the aesthetics of FromSoftware games.
Emma Collins
Jan 15, 2025
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