Muhammad Kashif Ali released an in-depth video on creating walk cycles for muli-legged creatures.
If you're interested in procedural animation techniques, this video by Muhammad Kashif Ali, also known as TechAnim Studios, is a great resource to explore. In over an hour, he provides a detailed breakdown of how he implemented procedural animation for a spider in Unreal Engine 5, and the techniques and logic he demonstrates can easily be adapted for animating other creatures, too. Instead of depending on pre-baked animations, this system dynamically adjusts the movement of each leg according to the terrain, resulting in a more natural and flexible motion.
Muhammad Kashif Ali is a Senior Technical Animator with over 4 years of experience in the video game industry and regularly shares Unreal Engine 5 tutorials. See some of his videos below and visit his YouTube channel for more:
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