Instruments of Destruction will be fully out in May.
Instruments of Destruction, a surprisingly satisfying game where you destroy buildings with an arsenal of machines, is finally leaving Early Access on May 10 after 2 years of providing players with stress relief.
Image credit: Radiangames
"Version 1.0 will include a main campaign with around 50 missions and a separate high-score challenge for each mission. In that campaign, which is designed to be enjoyed by players of all ages, there's no vehicle building required. The secondary campaign, which focuses on teaching the vehicle building mode and more puzzle-style objectives, will have around 25 missions (and 25 challenges). Plus, Sandbox mode will always be there for your mayhem needs."
Image credit: Radiangames
Other than that, the full game will feature new graphical features, professional voice acting for the main 2 characters, text localization into 12 languages, and optimizations. Your progress in the campaign will be reset when the new version comes out, so the game's creator Luke Schneider recommends waiting until the full release to buy Instruments of Destruction if you haven't already.
Image credit: Radiangames
The game is developed by Radiangames, a one-person studio founded by Schneider in 2010, former senior designer at Volition and THQ. As part of his company, he released several other titles aside from Instruments of Destruction, including Inferno, Super Crossfire, and Speed Demons.
Image credit: Radiangames
You can experience Instruments of Destruction's physics-based chaos and find out about its development history on Steam. Also, join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.