Pradnya Joshi showcased her UE5-made waterfall environment from a different angle.
A week ago, Unreal Engine Lighting Artist and Architectural Visualizer Pradnya Joshi impressed us with her latest 3D environment portraying a breathtaking waterfall hidden amidst a mountainous rainforest that makes you want to pack your bags and travel there immediately. To set up the scene, the creator utilized Unreal Engine 5, along with the Niagara particle system and Krystian Komisarek's renowned Fluid Flux plug-in, which recently got updated to version 3.0.
Less than a week later, the maestro revisited the project to expand the scene and add more depth to it, both literally and figuratively. In her latest showcase, Pradnya offered a look at the waterfall's underwater world, submerging the camera into the digital lake to demonstrate its uneven floor teeming with life. The icing on the cake is the underwater-to-surface transition that emphasizes that the submerged realm is indeed a part of the same beloved environment.
For context, here's the original scene showcased by the author:
And here are some of Pradnya's earlier works, you can check out more by clicking this link:
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