logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

The VFX of DOOM

Check out the amazing showreel of Wirginia Romanowska – lead VFX artist at id Software.

It’s kind of hard to figure out if iD Software is more of the technological company or a game company. They are making some amazing games for sure and DOOM is one of them. Yet, they also build some astonishing technology, breaking the barriers of game optimization and making DOOM run with huge FPS on PS4 and other consoles.

One of the coolest things about DOOM was obviously the amazing set of VFX. A lot of them were done by the lead VFX artist Wirginia Romanowska from id Software. Most recently she published her showreel, demonstrating some of the coolest effects she did for the project.

Wirginia worked on a bunch of games in addition to DOOM, including Watch Dogs, Assassin’s Creed 3, Split/Second and a game on ‘Pirates of the Caribbean – At the World’s End’. She works with Maya,3dsMax, RealFlow, Photoshop, After Effects and Houdini!

If you’re interested in the development of DOOM, check out these interviews with DOOM’s environment artists:

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more