Taught by Ali Al-Tobi, this course provides a deep dive into the techniques and workflows used in high-end film and TV productions.
In over 11 in-depth chapters, you'll learn how to model, optimize, light, and render stunning environments using real-world techniques developed by Ali Al-Tobi, a seasoned VFX Artist with years of industry experience. Whether you're an intermediate user aiming to level up or an experienced artist looking to refine your workflow, this course will help you grow.
Here's what Cinematic Procedural Environments in Houdini and Karma covers:
- Procedural Modeling: Generate complex, high-quality assets from scratch while maintaining control over UVs and fine geometry details;
- Geometry Refinement: Add the right level of detail, untangle messy topology, and apply custom UV fixes;
- Digital Assets (HDAs): Create reusable tools to speed up workflows and maintain consistency;
- USD & Optimization: Learn best practices for handling USD files, cleaning up geometry, and optimizing performance with wedging techniques;
- FX & Simulation: Work with particles, procedural FX, and large-scale instancing in USD;
- MaterialX & Shading: Develop custom shaders to achieve realistic cinematic looks;
- Lighting & Cinematography: Craft visually striking compositions with cinematic lighting, camera movement, and storytelling techniques;
- Final Compositing in Nuke: Polish your renders with professional-grade compositing and post-processing.
The course is structured into easy-to-follow chapters, making it simple to revisit specific techniques and workflows whenever necessary.
By the end, you'll have the knowledge and confidence to take on complex environment builds in Houdini, gaining the skills required to work at the highest level in the industry.
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