logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Take a Look at This Inspirational Cityscape Made in Maya, Substance 3D Painter & 3ds Max

Generalist Artist Masayuki Koyama also provided a breakdown of creating the scene.

Take a look at this fly-through in a splendid cityscape created by a Generalist Artist Masayuki Koyama. 

The artist build the entire digital city from scratch, including blocks of buildings, streets, parks, trees, water, and arches... The buildings vary in architecture, and there are skyscrapers, tall urban towers, and domed buildings. Masayuki Koyama made the composition even more complex and balanced, adding a classical-looking arch to the forefront, which brings depth to the scene. The scene looks epic and inspirational, as it provides an overview of this huge city and is finished with a beautiful sunset lighting.

The artist shared that modeling and texturing were completed in Maya and Substance 3D Painter, while terrain was created in Houdini. The creator used 3ds Max for the scene assembling, and Nuke for compositing.

Take a look at other fantastic work created by Masayuki Koyama:

On YouTube channel, Masayuki Koyama shares breakdowns of the artwork:

Visit the creator's ArtStation page and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more