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Sword Of Symphony's Developer Turns Its Concepts into Separate Game

See how the adventure started.

If you're looking forward to Sword of Symphony, an unusual RPG where you fight with music, you should check out 00000 00 0𝑥0000000, an upcoming game by the same solo developer, Stephen Ddungu, which shows how Sword of Symphony started.

It demonstrates early concepts of the character as well as sketches of the original game's environments and attacks.

The protagonist, [first draft], can use a stick or a gun, conjure a car to run over enemies or even send a dog after them, trying to fight his way to e[x]istence, not realizing this is already it, his reality.

00000 00 0𝑥0000000 is a codename for the episodic game, which will be revealed later. It takes place during the development of Ddungu's other projects, including Sword of Symphony and PURPOSE, between September 2023 and March 2024. The events take place in [The Garden] – a border between Ddungu's games.

"Here, all the ideas that exist in Stephen's projects are separated, by the concept of infinity itself, from all other projects and that which does not exist – being Stephen's scrapped designs, unfinished concepts and unused ideas. It is also the place where existing ideas causing inconsistencies are removed or fixed."

00000 00 0𝑥0000000's story will be important for Sword of Symphony's ending, so if you wish to enjoy the journey fully, follow the project for more.

Sword of Symphony has been in development for several years, and fans are eager to play it, although it's still not clear when the game will be out.

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