Articles
The Lord of the Rings' Aragorn Son of Arathorn Recreated in 3D
All hail the true king of Gondor and Arnor, brought to life in 3D by 李奥博 AoBo.
Theodore McKenzie
Dec 18, 2024
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Hard Surface Modeling Tips & Tricks For Creating A Vintage Quirky-Looking Gun
Ron Frölich walked us through the Tribuzio project, detailing the techniques used to bring a uniquely designed 19th-century pistol to life using Blender, Substance 3D Painter, and Marmoset Toolbag.
Ron Frölich
Dec 17, 2024
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Creating Diablo IV-Inspired Female Warrior with Substance 3D & UE5
César Párraga talked to us about the Crusader project, discussing the creation of a paladin-like character with damaged armor, wounds, and tattered clothes using Substance 3D Painter, ZBrush, Maya, and Unreal Engine 5.
César Párraga
Dec 17, 2024
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Learn to Make Cozy House in the Forest
Elisa Binz showed us the workflow behind the House in the Forest project, explaining her sculpting process in ZBrush and discussing how she enhanced the scene's storytelling using Substance 3D Painter and Unreal Engine.
Elisa Binz
Dec 16, 2024
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Creating a 3D Appealing Pokédex with Hand-Painted Texture from a 2D Concept
Alice Hu shared a step-by-step tutorial on transforming a 2D concept of a Pokédex into a 3D model, which was sculpted in Blender, textured in Substance 3D Painter, and rendered in Unreal Engine 5. She provided tips and tricks to enhance the asset's liveliness and explained how the unique blue outline was achieved.
Alice Hu
Dec 16, 2024
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Stylized Forgotten Urban Jungle Built With Substance 3D & UE5
Pheobe Lin provided a detailed breakdown of the Forgotten Lands project, showcasing how an imaginative urban landscape overtaken by lush foliage was brought to life using Maya, Substance 3D, and Unreal Engine 5, while sharing useful tips and resources along the way.
Pheobe Lin
Dec 13, 2024
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Animating a Lifelike 3D Toad using Blender & Substance 3D
Tomasz Zarucki talked to us about the Toad project, discussing modeling and texturing a realistic toad and animating a vocal sac using Blender and Substance 3D Painter.
Tomasz Zarucki
Dec 13, 2024
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The Story Behind Vammatar: Crafting Goddess of Pain, Disease & Suffering
Aitziber Azkue demonstrated how she created the expressive 3D image of Vammatar, the Finnish goddess of pain, disease, and suffering, using ZBrush, Maya, Substance 3D Painter, and Unreal Engine 5, telling her story through subtle details in textures.
Aitziber Azkue
Dec 12, 2024
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Recreating Browning Buck Mark Semi-Automatic Pistol With Blender & Substance 3D
Jack Miles talked about the process of modeling a semi-automatic pistol in Blender and rendering it in Marmoset Toolbag 5, sharing the useful add-ons involved to speed up workflow and the approach to texturing by focusing on subtlety to achieve more realistic results.
Jack Miles
Dec 12, 2024
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