Articles
Stunning Japanese UE5 Scene with Vertex Painting Peeling Effect
A new wonderful project by Jolan Huijskes.
Emma Collins
Apr 24, 2025
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Creating a Black Myth: Wukong-Inspired Door with Lifelike Vegetation
Ugo Menchi provided a detailed breakdown of the Wu Kong Door project, discussing sculpting intricate ornaments, texturing wood, plaster, and bricks, and adding realistic vegetation with 3ds Max, Blender, ZBrush, and Substance 3D.
Ugo Menchi
Apr 23, 2025
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Wolfenstein: The New Order-Inspired Laser Cutter Effect Made with UE5
Noam Keasar also shared a breakdown of its creation.
Emma Collins
Apr 23, 2025
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How To Create A Stylized Torii Gates Scene With Unreal Engine
Vladislav Svilpe shared with us a detailed breakdown of the atmospheric environment based on a concept featuring Torii Gates, which was created with Unreal Engine. He shared insights on how to create beautiful grass, how to sculpt and texture stylized wood, and techniques to make the scene look lively.
Vladislav Svilpe
Apr 22, 2025
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This 3D Bubble Wrap Looks So Real That You Want to Pop It
ASMR material by Oday Abuzaeed.
Emma Collins
Apr 22, 2025
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Creating Abandoned Tram in Fall with Maya, Substance 3D & Unreal Engine
Tony Vo walked us through the process of creating an abandoned tram for the Last Yard project, showed the work with vegetation, and demonstrated how the fabrics were made with Marvelous Designer.
Tony Vo
Apr 18, 2025
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Imagining Anatolian-Inspired Mosaic With Substance 3D Designer
Furkan Malli gave us a behind-the-scenes look at crafting a mosaic influenced by Eastern Mediterranean art, detailing how he created the centerpiece and surrounding patterns in Substance 3D Designer and integrated them into an environment with Marmoset Toolbag.
Furkan Malli
Apr 17, 2025
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Creating Japanese Kimono Fabric in 3D
Elizaveta Ivanova invites you to dive into Japanese culture with her kimono fabric collection, showing how she created different traditional fabrics and patterns in ZBrush, Marvelous Designer, and Substance 3D Designer.
Elizaveta Ivanova
Apr 14, 2025
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Creating a Tech-Inspired Door Hatch Material in Substance 3D
Dave Miragliotta showed us the working process behind the Door Hatch project, discussing creating its shapes, rivets, and vents using Substance 3D Designer's nodes and rendering in Marmoset Toolbag.
Dave Miragliotta
Apr 11, 2025
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