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Creating Hand-Painted Lemon Branch With Substance 3D & UE5

Ezgi Y. Akhan guided us through the Lemon Branch project, detailing how a stylized lemon hero prop was created using Blender and ZBrush, hand-painted with Photoshop and Substance 3D, and finalized in Unreal Engine 5.

Ezgi Y. Akhan

Nov 06, 2024

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Creating Detailed Unreal Tournament Map in ZBrush & UE5

Ilya Ivanov shared a detailed breakdown of the DM_Outblack project, a custom map for Unreal Tournament, discussing visualizing sky, lighting, rocks, and architecture using Blender, Unreal Engine 5, ZBrush, Houdini, and Substance 3D.

Ilya Ivanov

Nov 06, 2024

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How to Sculpt & Render Desert-Themed Plants in UE with Lumen & Nanite

Aria Baskakova provides a comprehensive tutorial on sculpting and texturing desert trees and grasses using ZBrush, Substance 3D Painter, and SpeedTree, detailing in setting up leaves and branches atlases and the rendering process in Unreal Engine 5.2 using Lumen and Nanite.

Aria Baskakova

Nov 04, 2024

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How to Texture Painterly Venice Scene Using Substance 3D Tools

Jake Lipelt shared his texturing workflow in the Venice Canal project, explaining how he created optimized and interesting variations of brick and plaster surfaces using the layering system.

Jake Lipelt

Oct 30, 2024

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Impressive House Material That Looks Like a Fully-Fledged 3D Model

The artist used Substance 3D Designer and Marmoset Toolbag to set up and render the piece.

Theodore McKenzie

Oct 25, 2024

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See How to Make Game-Ready Tangerine Tree in Substance 3D & SpeedTree

Yana Bystrova showed us the workflow behind the Tangerine Tree project, discussing how she modeled and textured realistic foliage, fruit, and branches based on a real photo and accurately captured their size and patterns using SpeedTree, Substance 3D, and Marmoset Toolbag.

Yana Bystrova

Oct 18, 2024

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Creating a Stylized Metallic Material with Brush Strokes

Juan Nuno shared a comprehensive tutorial on creating the Stylized Brush Stroke Copper Material using the Atlas Splitter node in Substance 3D Designer and showcased how the amazing look has been enhanced with interactions of lighting and surface.

Juan Nuno

Oct 16, 2024

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Gorgeous Fan-Made Remake of Link's Tree House from Zelda: Twilight Princess

John Lume deserves a round of applause.

Gloria Levine

Oct 16, 2024

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Crafting Stylized European Cottage With Substance 3D & UE5

Harley Gresham showed us the working process behind the Stylized European Cottage project, discussing the texturing workflow in Substance 3D Designer and lighting with Unreal Engine 5's Lumen.

Harley Gresham

Oct 15, 2024

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