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Simulating Helicopter Downwash In Houdini With FLIP

A new water simulation from Yuki Ito, along with a breakdown.

Previously, we've highlighted several works by Yuki Ito, who has recently been focusing on fluid simulation. After tackling digital rivers, he has expanded his focus to larger bodies of water and more intricate movements beyond simple waves. This time, he recreated the downwash effect from a hovering helicopter, clearly visible on the water's surface below.

Check out the breakdown:

As he revealed, the total cache size for this entire piece was about 1TB. Follow Yuki on X/Twitter and see more of his Houdini simulations below:

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