This release features small quality-of-life improvements and multiple bug fixes, patching random crashes related to Epic Online Services.
Following last month's major release, introducing a new pricing policy and moving RealityCapture, all downloads, installations, and updates for the software to Epic Games Launcher, this version is focused on minor bug fixes and quality-of-life improvements, patching random crashes related to Epic Online Services.
RealityCapture 1.4.1 features enhanced e57 file import to prevent errors and improved the locked prior camera pose to avoid any positional shifts. Additionally, the normal layer is now visible in the export dialog when it's the only computed layer.
RealityCapture has become free for students, educators, and hobbyists, or if your company makes under $1M in yearly revenue. The release of RealityCapture 1.4 and Unreal Engine 5.4 also brought out a new Unreal Subscription, which includes Unreal Engine, RealityCapture, and Twinmotion for $1,850 per seat per year, but you can still purchase RealityCapture as a standalone subscription seat available at $1,250 per seat per year, including all updates released during the subscription period.
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